Prepare to unleash the iconic ‘Hadouken’ fireball in the legendary Street Fighter 2 retro game. This signature technique has become synonymous with the franchise, leaving a lasting impact on gaming history. It’s not just about the power and damage it inflicts, but the sheer thrill and satisfaction of executing the move flawlessly, leaving your opponents stunned and eager for more. Embark on this journey to master the ‘Hadouken’ and evoke the nostalgic memories of classic arcade battles.
The ‘Hadouken’ is not merely a button-mashing maneuver; it requires precision and timing. As you grip the controller, focus your energy on channeling all your might into the command. Time your inputs with finesse, releasing the buttons in quick succession. The motion itself – ‘Down, Down-Forward, Forward’ – is simple to remember, yet it holds the key to unleashing the fiery projectile. Practice relentlessly until it becomes second nature, allowing you to unleash the ‘Hadouken’ instinctively in the heat of battle.
Mastering the ‘Hadouken’ opens up a world of strategic possibilities. With its formidable range and speed, it’s an ideal tool for keeping your opponents at bay and punishing them for reckless approaches. But beyond its offensive capabilities, the ‘Hadouken’ also serves as a defensive tool. Time it just right, and you can absorb your opponent’s incoming projectiles, turning their own energy against them. By integrating the ‘Hadouken’ into your arsenal, you’ll gain a significant advantage, leaving your opponents wondering what hit them.
The Basic Hadouken
The Hadouken is a signature move of the character Ryu in the Street Fighter franchise. It is a projectile that is launched from the character’s hand and travels forward until it hits an opponent or an obstacle. The Hadouken is a powerful move that can deal significant damage, and it is a staple of the Street Fighter series.
To perform the Basic Hadouken, the player must first position Ryu so that he is facing forward. The player then holds down the forward direction on the joystick or D-pad and presses the punch button. The Hadouken will be launched from Ryu’s hand and will travel forward until it hits an opponent or an obstacle. The range of the Hadouken is determined by how long the player holds down the forward direction before pressing the punch button.
The Basic Hadouken is a versatile move that can be used in a variety of situations. It can be used to punish opponents who are attacking from a distance, or it can be used to control space and keep opponents at bay. The Hadouken can also be used to combo into other moves, such as the Shoryuken or the Tatsumaki Senpukyaku.
To perform the Basic Hadouken, the player must perform the following inputs:
Platform | Input |
---|---|
Arcade |
← ↓ → + P |
Super Nintendo |
← ↓ → + X |
PlayStation |
← ↓ → + Square |
The Fiery Hadouken
The Hadouken, Ryu’s signature move, is a powerful energy projectile that can be used in a variety of ways. It is a versatile move that can be used to control space, pressure opponents, and finish combos. The Fiery Hadouken is an upgraded version of the Hadouken that deals more damage and has a longer range. It is a powerful move that can be used to punish opponents who are too far away to be hit by the Hadouken.
To perform the Fiery Hadouken, the player must first input the Hadouken command (↓↘→ + P). Once the Hadouken command has been input, the player must hold down the P button to charge the move. The longer the P button is held down, the more powerful the Fiery Hadouken will be. Once the Fiery Hadouken is fully charged, the player can release the P button to fire the projectile.
The Fiery Hadouken has several advantages over the Hadouken. First, it deals more damage. Second, it has a longer range. Third, it can be charged to increase its power. These advantages make the Fiery Hadouken a powerful move that can be used in a variety of situations.
Hadouken | Fiery Hadouken |
---|---|
Damage: 50 | Damage: 70 |
Range: 1 screen | Range: 1.5 screens |
Charge time: N/A | Charge time: 1 second |
The Electric Hadouken
The Electric Hadouken is a variation of the Hadouken that can be performed by Ryu and Ken in Street Fighter 2. It is one of the most powerful and versatile moves in the game, and can be used to control space, punish opponents, and even combo into other moves. The Electric Hadouken is performed by charging down and back, then pressing forward twice and pressing any punch button. The move can be charged for up to three seconds, and the strength of the Hadouken increases with the amount of time it is charged. The Electric Hadouken is an excellent move for controlling space and punishing opponents who are trying to approach. It can also be comboed into other moves, such as the Shoryuken or the Tatsumaki Senpu Kyaku. The Electric Hadouken is a powerful and versatile move that is essential for any Ryu or Ken player.
Motion
The motion for the Electric Hadouken is down, back, down, back, forward, forward + punch. The punch button used determines the strength of the Hadouken. A light punch will produce a regular Hadouken, a medium punch will produce an EX Hadouken, and a heavy punch will produce a Super Hadouken.
Properties
The Electric Hadouken has the following properties:
Property | Value |
---|---|
Damage | Regular Hadouken: 30 EX Hadouken: 45 Super Hadouken: 60 |
Startup | 7 frames |
Active | 10 frames |
Recovery | 20 frames |
Invulnerability | Frames 1-7 |
The Spinning Hadouken
The Spinning Hadouken is a projectile super move that is available to Ryu and Ken in Street Fighter 2. It is a powerful move that can deal a lot of damage, but it also requires a lot of precise timing to execute. To perform the Spinning Hadouken, the player must first hold down the forward button and then press the punch button. The player must then quickly rotate the joystick in a circular motion while holding down the punch button. If the player does this correctly, Ryu or Ken will spin around and release a powerful projectile that travels across the screen.
The Spinning Hadouken is a very useful move that can be used in a variety of situations. It can be used to control the pace of the match, to keep opponents at bay, or to finish off an opponent who is already weakened. However, the Spinning Hadouken is also a very risky move. If the player does not execute the move correctly, they will leave themselves open to attack. Therefore, it is important to only use the Spinning Hadouken when you are confident that you can hit your opponent with it.
Here are some tips for using the Spinning Hadouken effectively:
Tip | Description |
---|---|
Use the Spinning Hadouken to control the pace of the match. | By holding down the forward button while performing the Spinning Hadouken, you can force your opponent to move towards you. This can give you an advantage in the match, as you will be able to control the distance between you and your opponent. |
Use the Spinning Hadouken to keep opponents at bay. | The Spinning Hadouken is a great move for keeping opponents at a distance. The projectile travels quickly and can deal a lot of damage, so it can be effective at discouraging your opponent from approaching you. |
Use the Spinning Hadouken to finish off an opponent who is already weakened. | If your opponent is already weakened, the Spinning Hadouken can be a great way to finish them off. The attack has a lot of knockback, so it can knock your opponent down and give you an opening to attack them with a combo. |
The Ultra Hadouken
The Ultra Hadouken is a powerful variation of the Hadouken that was introduced in Street Fighter IV. It is performed by inputting the command ↓↘→ + punch button + kick button. The Ultra Hadouken is a larger, more powerful version of the Hadouken that travels faster and does more damage. It also has a longer recovery time than the Hadouken, so it is important to use it wisely.
Property | Value |
---|---|
Damage | 400 |
Startup | 8 frames |
Recovery | 30 frames |
Invincibility | None |
The Ultra Hadouken is a useful tool for punishing opponents who are attempting to pressure you. It can also be used to break through projectiles and to set up combos. However, it is important to use the Ultra Hadouken sparingly, as it can be punished if it is blocked or whiffed.
Here are some tips for using the Ultra Hadouken effectively:
- Use the Ultra Hadouken to punish opponents who are trying to pressure you.
- Use the Ultra Hadouken to break through projectiles.
- Use the Ultra Hadouken to set up combos.
- Be careful not to use the Ultra Hadouken too often, as it can be punished if it is blocked or whiffed.
- Practice using the Ultra Hadouken in Training Mode so that you can master its timing and spacing.
The Dark Hadouken
The Dark Hadouken is a powerful projectile attack that can be used by Akuma and Gouki in Street Fighter II. To perform the Dark Hadouken, the player must first input the following motion:
- Down
- Down-Back
- Back
- Up-Back
- Up
- Forward
- Punch
Once the motion is completed, Akuma or Gouki will fire a large, dark red projectile that travels slowly across the screen. The Dark Hadouken is one of the most powerful projectiles in the game, and it can deal significant damage to opponents who are hit by it.
The Dark Hadouken has several advantages over other projectiles in the game. First, it has a long range, which means that Akuma or Gouki can use it to attack opponents from a distance. Second, the Dark Hadouken is very fast, which makes it difficult for opponents to avoid. Third, the Dark Hadouken does a lot of damage, which can make it a very effective finishing move.
However, the Dark Hadouken also has some disadvantages. First, it is a very slow projectile, which means that it can be easily blocked by opponents who are quick enough to react to it. Second, the Dark Hadouken uses a lot of energy, which means that Akuma or Gouki cannot use it very often. Finally, the Dark Hadouken can be reflected by opponents who have the ability to do so, which can make it a risky move to use.
Advantage | Disadvantage |
---|---|
Long range | Slow projectile |
Fast projectile | Uses a lot of energy |
Does a lot of damage | Can be reflected |
The Mystic Hadouken
The Mystic Hadouken is a hidden technique in Street Fighter 2 Turbo that is only accessible to Akuma. It is a powerful move that can be used to defeat opponents quickly and easily. To perform the Mystic Hadouken, you must first input the following command:
Down , Forward, Down, Forward, Punch
Once you have input the command correctly, Akuma will perform the Mystic Hadouken. The move will hit the opponent multiple times, causing massive damage. The Mystic Hadouken is a very powerful move, but it can also be difficult to perform. You must be able to input the command quickly and accurately in order to use the move effectively.
Name | Command |
---|---|
Mystic Hadouken | Down, Forward, Down, Forward, Punch |
Here are some tips for performing the Mystic Hadouken:
- Practice the command in Training Mode until you can input it perfectly.
- Use the correct timing. The command must be input quickly in order to work.
- Be patient. It may take some time to learn how to perform the Mystic Hadouken, but it is worth it.
Once you have mastered the Mystic Hadouken, you will be able to use it to defeat your opponents with ease. The move is a powerful tool that can help you win matches quickly and easily.
The Aerial Hadouken
The Aerial Hadouken is a special move that can be performed by most characters in the Street Fighter 2 series. It is a mid-air version of the Hadouken that can be used to attack opponents from above. To perform the Aerial Hadouken, simply press the Forward, Down, Forward + Punch buttons while in the air.
The Aerial Hadouken is a powerful move that can be used to knock down opponents and deal significant damage. It is also a very versatile move that can be used in a variety of situations. For example, the Aerial Hadouken can be used to punish opponents who are trying to jump over you, or it can be used to combo into other moves.
There are several different ways to use the Aerial Hadouken effectively. One common strategy is to use it as a mix-up. By faking a jump and then performing the Aerial Hadouken, you can catch your opponent off guard and deal some serious damage.
Another effective way to use the Aerial Hadouken is to punish opponents who are trying to anti-air you. If you see an opponent jump towards you, simply perform the Aerial Hadouken to knock them down and punish them for their aggression.
The Aerial Hadouken is a powerful and versatile move that can be used in a variety of situations.
Properties of the Aerial Hadouken
Property | Value |
---|---|
Damage | 50 |
Knockdown | Yes |
Range | Full screen |
Startup | 10 frames |
Recovery | 20 frames |
The Guard Break Hadouken
The Guard Break Hadouken is a special move in Street Fighter 2 that can break an opponent’s guard, rendering them vulnerable to attack. It is executed by performing a quarter-circle forward motion and pressing the punch button twice. The Hadouken will then fly towards the opponent, breaking their guard if it connects. The Guile Break Hadouken is a variation of the Hadouken that is performed by holding up during the quarter-circle forward motion. This variation will cause the Hadouken to fly higher, making it more difficult for the opponent to block. The Guard Break Hadouken is a powerful move that can be used to punish opponents who are blocking too much. However, it is important to note that the move is slow and can be easily dodged if the opponent is expecting it.
In-game Mechanics
The Guard Break Hadouken deals 20% more damage than a regular Hadouken. It also has a higher priority than a regular Hadouken, meaning that it will break the opponent’s guard even if they are in the middle of an attack. The Guard Break Hadouken can be used to combo into other moves, such as the Shoryuken. However, it is important to note that the Guard Break Hadouken is punishable if it is blocked.
The Guard Break Hadouken is a powerful move that can be used to punish opponents who are blocking too much. However, it is important to use the move strategically, as it can be easily dodged if the opponent is expecting it.
Damage Output
Move | Damage |
---|---|
Hadouken | 20% |
Guard Break Hadouken | 40% |
Priority
Move | Priority |
---|---|
Hadouken | -1 |
Guard Break Hadouken | 0 |
The Reverse Hadouken
The Reverse Hadouken is a special move used by Ryu, Ken, and Akuma in Street Fighter 2. It can also be performed by Evil Ryu, Cyber Akuma, Ingrid, Violent Ken, and Violent Akuma, referred to in previous games as Shin Akuma. The Reverse Hadouken is similar to the input motion and the visuals of the regular Hadouken, but is a dark red color. This move inflicts slightly more damage than a regular Hadouken. It can be neutral jumped over, and the recovery time is slightly increased.
Input
The input motion for the Reverse Hadouken is:
Motion | Function |
---|---|
→↘↓↙← + P (hold) | Cancels into either a grounded or aerial HCF |
How to Hadouken in Street Fighter 2 Retro Games
The Hadouken is one of the most iconic moves in video game history. It’s a powerful projectile that can be used to control the pace of battle and keep opponents at bay. If you want to master Street Fighter 2, you’ll need to learn how to perform the Hadouken consistently.
The Hadouken is performed by pressing the forward, down, forward, and punch buttons in quick succession. The timing is crucial, so you’ll need to practice until you can do it smoothly. Once you’ve mastered the timing, you can start to experiment with different variations of the Hadouken.
People Also Ask About How To Hadouken Street Fighter 2 Retro Games
How do you do a Hadouken in Street Fighter 2?
The Hadouken is performed by pressing the forward, down, forward, and punch buttons in quick succession.
What is the best way to use the Hadouken?
The Hadouken is a versatile move that can be used in a variety of ways. It can be used to control the pace of battle, keep opponents at bay, or even combo into other moves.
What are some variations of the Hadouken?
There are several variations of the Hadouken, including the Shoryuken, the Sonic Boom, and the Tatsumaki Senpukyaku.