5. How to Use a Signal for Multiple Objects in Godot

5. How to Use a Signal for Multiple Objects in Godot

Signal is one of the most powerful aspects of Godot’s game engine. It allows objects to communicate with each other without having to be directly connected. This can be extremely useful for creating complex and dynamic games. In this article, we will show you how to use a signal for multiple objects. We will start … Read more

5. Factorio Circuit Network: How to Only Filter Out One Signal

5. How to Use a Signal for Multiple Objects in Godot

In the realm of Factorio, the Circuit Network stands as a powerful tool, enabling players to craft intricate automated systems that elevate their gameplay experience. Understanding how to harness the full potential of the Circuit Network is essential, and one key aspect is the ability to selectively filter out specific signals from the myriad of … Read more